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SVG Path Reverser - Online Flip Direction

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SVG Path Reverser

Flip the direction of any SVG path instantly. Reverse your <path d="..."> attribute while preserving the exact shape. Useful for marker orientations, path animations, and stroke direction control.

Triangle Cubic Bezier Wave Arc Rectangle Z Heart
ORIGINAL PATH
0 commands parsed
REVERSED PATH
Ready
Original Direction (start point )
Reversed Direction (start point )
The reversed path produces the exact same shape visually. Only the direction of traversal changes — this affects markers, stroke dash offsets, text-on-path orientation, and animation motion direction.
Frequently Asked Questions

Reversing an SVG path flips the drawing direction of the path while keeping the geometric shape completely unchanged. The start point becomes the end point and vice versa. All curve control points are rearranged so the path traces the same outline but in the opposite direction. This is critical for SVG features like marker-end / marker-start arrowheads, text-on-path orientation, and animation motion paths.

Our reverser supports all standard SVG path commands: M/m (moveto), L/l (lineto), H/h (horizontal lineto), V/v (vertical lineto), C/c (cubic bezier), S/s (smooth cubic bezier), Q/q (quadratic bezier), T/t (smooth quadratic), A/a (elliptical arc), and Z/z (closepath). Both absolute and relative coordinate forms are handled, with output normalized to absolute coordinates for maximum compatibility.

Common use cases include: (1) Fixing arrowhead markers that point the wrong way — swap marker-start and marker-end by reversing the path. (2) Controlling stroke-dashoffset animation direction. (3) Ensuring text-on-path reads in the desired orientation. (4) Matching the winding direction for SVG fill-rule (nonzero vs evenodd). (5) Preparing paths for morphing animations where direction consistency matters.

No — the visual shape is 100% identical. The geometry remains precisely the same. Only the traversal direction changes. For filled paths with a solid color, you won't notice any difference. The difference becomes visible only when using directional features like markers, dash animations, or text-along-path. Our preview shows both versions side-by-side to confirm the shape match.

For arc commands, the sweep-flag is inverted (0→1, 1→0) because the arc is traversed in the opposite direction. The large-arc-flag, rx, ry, and x-axis-rotation remain unchanged since they describe the arc's intrinsic geometry which doesn't depend on direction. The start and end points are swapped just like with line segments.

Yes! Our tool handles multiple subpaths (compound paths). Each subpath is reversed individually, and the order of subpaths is also reversed. For example, a path with two separate shapes will have both shapes reversed internally and their order swapped in the d attribute. This ensures compound paths like cut-out shapes and multi-part icons are handled correctly.

Absolutely. The output uses absolute coordinates (uppercase commands) which are universally supported across all SVG renderers, including browsers, vector editors (Illustrator, Figma, Inkscape), and embedded SVG engines. We avoid shorthands and ensure clean, well-formed path data that passes SVG validation. The output can be directly pasted into any d attribute.